Aku Aku Mask

Crash Bandicoot is a dear childhood memory for me, so I gave Aku Aku the remaster treatment to celebrate the release of the new NSane trilogy. Modeled completely in Oculus Medium, this one was a lot of fun. The colours blended particularly well, considering there was no post-editing or rendering involved. The background is just a big reference image positioned behind the sculpt! A lot easier to do than in Blender, that’s for sure.

Probably one of my favorite VR sculpts I’ve done, so I might do some more Crash Bandicoot stuff in the future!


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